Experimenting with an ancient brutalist crypt. This was just a bit of weekend fun and done over the course of around 3 days to get a better a grasp on brutalistic designs but also to play around with LPV's in UE4 a bit more.
"The halls of restitution are places for the dead where the living have no business. They are places people let get reclaimed by nature so the dead can return to where they once came from when most of the surface is covered in concrete. The huge bell is rung once a year in a big festival in all the crypts around the land to honor and remember the dead as well as celebrate their sacrifices for the cities."